Video: Technical Analysis of DOOM Eternal On Switch Digital Foundry
Digital Foundry was heavy with next-generation analytics late last year, but now that things have slowed down finally Return to the Nintendo Switch. In the last video, John Linneman takes a look at Panick Patton Harbor Eternal death.
So what does it look like? Touted as a solid technical achievement and transformation – with everything perfectly intact.
“I think the Doom Eternal on Switch is an excellent switch overall … This is definitely a great translation for one of the most technologically advanced engines on the market.”
“It’s clearly some of the best work Panic Button has done so far.”
In terms of resolution in dock, the game’s “maximum” is 720p and drops to less than 540p when taxing. On the other hand, Wolfenstein II: The New Giant It decreased to 360 pixels. On the go, the DOOM Eternal ranges between 612p and 360p.
For frame rate – target is 30fps, and for most parts the DOOM Eternal on Switch manages to maintain this in dock.
On mobile devices, average performance is ‘somewhat similar’ to docking, but there have been some noticeable issues with frame speed. Cutscenes borders are also specified at 20 fps and converted to letterboxed on the Switch.
If you want to learn about how DOOM Eternal for Switch works, be sure to check out Nintendo Life Review.
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